Aplication of "serious games" in the treatment of dementia: a systematic review

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Trinidad Rodríguez Domínguez
Rubén Gómez Banda
Juan Francisco Ortega Morán
Marta Santurino Muñoz
Blas Pagador

Abstract

Dementia is a chronic disease with a degenerative course that broadly affects cognitive function (ability to process thought). Due to the increase in life expectancy and technical advances in the field of medicine, we are facing a scenario in which it is estimated that in 2030 the number of people with dementia will reach 82 million, reaching 152 million in 2050 (1). Pharmacological therapies have been used for their treatment with questionable success. In recent years,“serious games” have made their way as an alternative in the treatment of dementia. There is abundant and diverse research on this topic. However, there is a need for greater homogeneity in the design of interventions, as well as the variables used, to facilitate future research in this field. On the other hand, there is a clear need for the presence of professionals such as occupational therapists in such research, who can provide a broader view of the impact of the disease in the different occupational areas, with special emphasis on the area of play (2), which is included in their framework for professional practice. In this systematic review, we analyse articles involving the use of serious games in the treatment of dementia, extracting the pros and cons, and suggesting small changes that may improve research in this field.

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How to Cite
Rodríguez Domínguez, T., Gómez Banda, R., Ortega Morán, J. F., Santurino Muñoz, M., & Pagador, B. (2021). Aplication of "serious games" in the treatment of dementia: a systematic review. International Journal of Developmental and Educational Psychology. Revista INFAD De Psicología., 3(2), 71–84. https://doi.org/10.17060/ijodaep.2021.n2.v3.2276
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